Flutter — 本地资源使用(图片及iconfont)以及 定时器
flutter 本地资源 定时器 移动端
需要在 yaml 文件中配置
name: flutter_app
description: A new Flutter application.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
dio: ^3.0.4
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
english_words: ^3.1.0
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/11.jpg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Iconfont
fonts:
- asset: assets/fonts/iconfont.ttf
weight: 400
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
配置完后使用
import 'package:flutter/material.dart';
import 'package:dio/dio.dart';
import 'dart:convert' as JSON;
void main() async {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
// TODO: implement build
return MaterialApp(
title: 'List Demo',
home:Center(
child: Column(
children: <Widget>[
Image.asset('assets/images/11.jpg'),
Icon( IconData(0xe60d, fontFamily: 'Iconfont'),color: Colors.blue,size: 89.0)
],
),
)
);
}
}
定时器
import 'dart:async';
main(){
const timeout = const Duration(seconds: 3);
const ms = const Duration(microseconds: 1);
startTimeout([int microseconds]){
var duration = microseconds == null ? timeout : ms * microseconds;
return Timer(duration,(){
print('@@@@');
});
}
startTimeout();
}